Sas
Jacobs is an Australian
web developer specialising in web applications
training and Develop ment. She interested in using Flash
with dynamic content and She have presented at a
numerous International conferences relating to
applications development, XML and scripting
components. She edited the book (Flash MX 2004
Accelerated) as well as books on adobe Photoshop
and Illustrator. She have a nice flash business
web site at
http://www .aip.net.au and a personal web site at
http://www.sasjacobs.com
Mark
Galer is a seniorr lecturer in Digital
Imaging i photography at the Royal Melbourne Institute
of University on the BA Photography program ,, and has
published six titles for the International publisher
(Focal Press) - - ranging from location
photography through to Photoshop skills and . Digital
Imaging . He has a good commercial background in editoria; photography and is currently contributor
to magazines in the Australia USA, and the UK. He
is an Adobe beta tester for Photoshop and Photoshop
Elements, he is considered as one of the leading
lecturer in Photoshop training and has been appointed as
an Ambassador for Photoshop training in Australia.
Website Menue:
In This Tutorial
will show you how to create dynamic website menu
using swishmax:you can
download the swi file from
Here
STEP 1 : Create anew project
and draw a shape into it
Draw multiple shapes which represent your menu
buttons.
Convert each shape (except
the
background big shape) to a button by Right click on
it and select Grouping >> Group as button. then
choose any button and hold the Ctrl key and
select the other buttons and then right click and
select Grouping >> Group as Sprite.
Then Choose the sprite and the background
shape and right click on them then select Grouping
>> Group as sprite and name this sprite "menu"
and then go to the sprite panel and
check >> "use bottom object as a mask".
STEP 2:
Insert new shape which represents the main menu
button but make sure that the this shape is
outside the the "menu" Sprite
close the sprite named "Sprite" >>>
Drag the Sprite outside the work area as you
see:
Select the motion path tool
>>>
move the sprite from outside to inside to be
over the original area
then move it again outside the working
area.
Now the timeline must be as the following:
Go to the timeline of the menu sprite and put
"Stop" at the first frame then at the end of the
first move effect put "Stop". you can put
the stop effect by right click on the target
frame and select movie control >>
stop ( ).
The timeline must be:
Select the shape which represents the main
button:
go to script panel:
Then Apply the following:
This is the final movie